ID NAME QUALITY USERS ACC % DIFFICULTY C I
10394 Buying Apples!   72 5489
12
14
1703 ACM (ACronymMaker)   52 1074
26
21
394 Alphacode   577 22300
15
15
15086 Land Acquisition   38 1346
24
30
37443 Acronym II   4 29
34
34
7386 Activities   62 1423
16
19
33059 Ada and Palaces   2 194
13
34
30738 Ada and Coins   56 754
14
22
28307 Ada and Game   52 615
14
18
33017 Ada and Mold   13 145
20
33
32843 Ada and TicTacToe   3 46
28
23
31099 Ada and CAPTCHA   9 173
20
16
30760 Ada and Travelling Salesman   18 180
23
29
32945 Ada and Subsequence   36 1022
7
8
31280 Ada and Zoo   1 23
17
34
9493 Advanced Fruits   92 2237
19
16
4303 Dice   13 925
11
19
1459 The Secret of an Aerolite   8 260
24
26
37444 Anti Hash II   1 7
1021 Aibohphobia   308 10621
12
17
4456 Jumbo Airlines   2 74
34
34
5151 Alice’s Cube   8 503
24
21
27307 Alternating Sequences   62 2095
8
9
34482 Allowed Factors   4 74
14
27
26445 Alicias Afternoon Amble   11 186
20
26
4560 The Double HeLiX   147 8828
12
10
4564 Chop Ahoy! Revisited!   55 2942
12
14
4569 Let go to the movies   -3 159
50
34
4554 Relax! It is just a game   -8 3869
1
4
5449 Seinfeld   188 9521
8
11
36941 AND Queries   4 12
23
34
15648 Commando   26 737
27
34
423 Assignments   242 4693
18
21
14507 GAME2   10 97
12
11
3477 Baby   28 944
21
24
17725 Bad XOR   49 1034
16
22
13630 BATMAN1   33 587
19
22
13631 BATMAN2   19 595
17
23
13643 BATMAN3   9 911
11
12
13646 BATMAN4   -7 149
20
17
40192 Battle Of The Bastards - Kings Vs Rooks   3 14
34
34
10145 Birthday Cake   7 255
12
12
9805 Be Awesome As Barney Stinson   44 1830
12
13
36653 Blind Escape II   3 8
23
28
27381 Emoticon   27 809
8
14
37169 Boba Inversion   10 100
15
20
7208 Black or White   58 1449
16
19
25458 Boxes   4 96
38
38
22776 Balika Vadhu and Alok Nath   61 1189
14
18
3923 Philosophers Stone   308 12669
10
11

#dynamic-programming

Dynamic programming is a method for solving a complex problem by breaking it down into a collection of simpler subproblems.

https://en.wikipedia.org/wiki/Dynamic_programming https://www.cs.berkeley.edu/~vazirani/algorithms/chap6.pdf